|
Interface |
|
AGP interface |
|
4x/8x AGP supports |
|
Chipset |
|
NVIDIA GeForce 6800 Ultra |
|
Memory |
|
256MB DDR3 SDRAM |
|
General features |
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0.13u process technology |
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256-bit advanced memory interface |
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256-bit graphics architecture |
|
400 MHz engine clock |
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1.1 GHz memory clock |
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400 MHz internal RAMDAC |
|
600 Million vertices/ sec |
|
6.4 Billion texels/ sec fill rate |
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35.2 GB/sec memory bandwidth |
|
16 pipeline engine technology |
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Up to 16 textures per rendering pass |
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NVIDIA CineFX 3.0 Engine |
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NVIDIA ForceWare unified software environment (USE) |
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NVIDIA High-Precision Dynamic-Range (HPDR) technology |
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NVIDIA UltraShadow II technology |
|
NVIDIA Intellisample 3.0 technology (HCT) |
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Digital Vibrance Control (DVC) 3.0 |
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NVIDIA nView multi-display technology |
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Unified Driver Architecture (UDA) |
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High quality video playback |
|
Dual 400MHz RAMDACs Blazing-fast RAMDACs support dual QXGA displays with ultra-high, ergonomic refresh rates–up to 2048x1536@85Hz |
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Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection |
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DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions |
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Support for single-link DVI for compatibility with next generation flat panel displays with resolutions greater than 1600x1200 without the need for reduced blanking |
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Maximum single-link bandwidth: 165MHz |
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Full software support |
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Microsoft DirectX optimizations and support |
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Full OpenGL 1.5 and lower support |
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Complete support DirectX 9.0 Shader model 3.0 and lower |
|
Function |
|
15-pin D-sub VGA out |
|
TV-out (Mini Din 4pin S-Video connector) |
|
DVI (DVI connector) |
|
Bundled software |
|
WinDVD 6 Channel |
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WinDVD Creator |
|
WinRip |
|
Adobe Photoshop Album 1.0 |
|
Commandos3 (Full version)(Optional) |
|
Painkiller (Full version) |
|
Game pack (5 in 1) |
|
GOSU-Graphics Overclocking System Utility |
|
Accessories |
|
S-Video Cable (150cm) |
|
Composite Cable |
|
SV to AV Cable |
|
DVI to VGA Adapter(X2) |
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Power Cable (X2) |
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Supports super high-resolution graphics |